OOC INFO;
NAME: Jen
AGE: 31
CONTACT:
aurajenCHARACTERS IN GAME: N/A
IC INFO;
CHARACTER NAME: Connor
AGE: Approximately 3 months old; he is an android and was "released" not long before canon events take place. Physically, Connor possesses the appearance of someone in his mid-twenties to early thirties.
CANON: Detroit: Become Human
CANON POINT: Directly after the "Meet Kamski" chapter.
HISTORY: A wiki link. A note: Since player choice influences aspects of the story, it's worth noting that Connor comes from a route in which he slowly begins to skew towards deviancy, showing empathy and cultivating a friendship with his partner Hank Anderson. He has (amazingly) avoided dying up until the point I'm taking him from.
PERSONALITY:First impressions of Connor are not too far off the mark — he presents himself as articulate and well-put together, thoughtful and often approaching any given situation with a careful amount of consideration. He is much like what he was created to be: a machine made to interact closely with humans, in both sound, appearance, and demeanor. As a result, Connor has been carefully tailored to be generally pleasing to interact with. He is oftentimes polite and straightforward, and at the beginning of the narrative, relies heavily upon reasoning and rationale to interact with others and inform most of his decisions. Yet this very literal way of thinking can slowly transition into an oblivious awkwardness from him, seen often in his rather lacking attempts at making idle conversation. He is, in that way, a bit of a walking paradox — he was made to aid with investigations and negotiate with others. As one might expect from an android created with this purpose in mind, he can easily read the body language and minute ticks of individuals to gauge their reactions and emotions accordingly. So, knowing how to proceed in, say, the interrogation room is something he can do with ease. The pressure of high-intensity situations very rarely affects his focus, and in moments where the stakes are highest, Connor pushes through with an edge of a stubborn streak not usually seen in normal conversation.
Yet it is
passing conversation where these skills seem to peter out and die. Reading a room remains easy for him, but the delicate nuances of not overstepping boundaries — wanting to ask “personal questions”, for example, where such a thing would be expected in the realm of police work — is a little more difficult for him. If Connor wonders about something, he asks to clarify, or if he observes something, he rarely hesitates to let it be known. This is not always appreciated from whomever he’s conversing with, and the larger the issue, the more inflated his tendency to solve perceived problems becomes. For example, to aid his partner Hank Anderson (whom he sees passed out through a window from a hard night of drinking), he breaks into his house and literally slaps him awake, then drags him to the bathroom, dumps him into the tub, and turns the shower on him. Effective, but not particularly subtle. Quick, but not garnering any favors from the man as a result. Needless to say, it is this facet of his personality that sometimes leaves Connor in the wake of awkward interactions, crafted by his own hand.
Yet Connor is not
just a polite, observant android who sometimes can’t carry a casual conversation. He has a stubborn streak, reflected in his frequent declarations that all he does is for the sake of his mission, and to problem-solve accordingly is a consequence of his willful personality, hidden beneath polite mannerisms. His prerogative (for most of the story; more on this later) is to complete the mission assigned to him, and Connor has a habit of latching onto a purpose, a goal, to properly see it through to the end — as he was meant to do. To derive information from those withholding it, he has been shown to be aggressive in his interrogations, speaking forcefully and prying with question after question, seeing what will stick and what isn’t effective. He has been known to use firearms with deadly accuracy, firing with little hesitation. He chases an escaping deviant on-foot over rooftops and moving trains, calculating which routes would be better to take the whole while, unflinching when met with different environmental hazards along the way. All of this lends to the perception that he is indeed just a calculating machine, making empirical decisions based on what will prove the most advantageous as a whole.
This isn’t completely true either.
While Connor does begin the story in a relatively neutral state, more analytical and shunning the idea that androids are
truly capable of emotion and empathy, this increasingly begins to not be the case. In fact, it is in the very first mission that we see a foreshadowing of this: when Connor decides to save a fish that had fallen out of its tank, for no reason other than he could. Slowly, this showing of empathy begins to become more prominent — saving Hank more than once (even if it proved detrimental to the case at hand), hesitating before shooting another fleeing deviant, refusing to kill an innocent android simply because he was promised useful information if he did. Connor is, at his core, an individual who already possessed the ingrained ability to empathize with others, a tiny facet that when given the chance to germinate, becomes a solidified part of his personality. He experiences emotions (though he would claim otherwise up until near the end of the story), shown through various interactions with others; frustration at an on-going case being swept out from under them, a sense of unexpectedly wry humor edged in sarcasm that sometimes peeks through the formality, appearing shaken after experiencing another android’s death, and the hesitant admission to Hank that he is afraid to "die".
Yet his stubborn adherence to the belief that he is only a machine created to serve a purpose (and therefore avoiding becoming deviant, the very thing that he was created to hunt down) becomes a point of contention and internal conflict for Connor. Emotions and empathy made manifest within him are impossible to truly ignore, and even his partner is quick to point out these changes, further fueling his growing uncertainty. It's easy, after all, to adhere to what one was created to do; there's purpose in knowing that, there's a strict adherence to an indelible rule that is difficult to pull away from. To accept that the truth is not so straightforward, and that he
himself is an example of this, is a difficult pill to swallow. It is an existential crisis that he struggles to come to terms with, but eventually does cross that threshold -- by accepting his more human qualities, in an admission of the fact that he is, indeed, alive.
As an OOC note: Though Connor comes from a version of the game's timeline where he does begin to lean towards deviancy, his canon point will be from a little before he makes that final decision to define who he truly is. As a result, this internal struggle will still be present within him, though it will be easy to use his detachment from home as a way to distance himself from all the existential uncertainties. In the end, though, it will be difficult to ignore it altogether, likely dependent upon what the game thrusts upon him and how he reacts to the people, circumstances, and problems that he comes into contact with!
CANON POWERS:ANDROID ▲ Being an android, he innately possesses several baseline differences between himself and humans. Most notably, he does not feel pain (though this does not make him impervious to injury). He does not tire physically in the same way that humans do, and he possesses more stamina, a faster reaction/perception time, and is more durable than the average man. He can also process information at a higher rate mentally than a human, especially if 'connected' to a network of some sort. This is another neat trick of his, in which he can interface with most reasonably advanced technology enough via touch; wirelessly, he can communicate with other androids in his world and exchange information just as easily.
He's also waterproof!
RK800 ▲ As a prototype model designed specifically to aid the police, Connor is skewed to slot a bit more comfortably into a "detective" role. He is able to read others in a empirical capacity; judging from their mental state their psychology, behavior, and stress levels. From this information, he can infer and manipulate their future actions, making it easier to garner clues and aid in questioning. He even possesses the mental capacity to scan a crime scene for clues, cross-referencing what he sees into a built-in database, and with enough information, he can mentally reconstruct a scene that has already played out with impressive accuracy. This is a trait attributed only to the RK800 model. He can also use this ability as a way to judge what might happen in an event that has yet to play out.
Connor also possesses the ability to take samples in real-time by "tasting" them on his tongue. Biological samples, such as blood (human and android), are particularly not safe from him.
He still never understands why this is gross.A NOT-AS-COOL TERMINATOR ▲ Despite his rather innocuous appearance, Connor is able to handle himself in a fight. Though not infallible, he is actually proficient in unarmed combat, and knows how to handle firearms with skill. His android traits of having a quick reaction time and large stamina pool gives him an advantage over most average humans in a fight. After all, he was created for the sole purpose of hunting deviants and, if necessary, killing them; his skillset is aligned accordingly.
VOCAL MIMICRY ▲ Connor has the ability to change his voice to perfectly match another’s, as long as he has a decent audio example to reference — whether this be a recording, or hearing someone else’s voice and intonation in real time.
APPEARANCE ▲ While not exactly categorized as a power, it’s still worth noting that Connor can change his appearance to his more android form, in which the whole of his body reveals itself to an almost plastic-white when the visual illusion of skin is “deactivated”. This also happens with his hand, when he interfaces with other networks/androids, as mentioned above.
OTHER: The internal function of androids rely upon biocomponents and a substance called Thirium, which is basically their equivalent of blood. If injured and "bleeding", Connor will at least require Thirium to replace what is lost, if the amount is not insubstantial, or he will basically shut down.
While this obviously won't come up until he's sporting a nasty injury, I would like to know whether or not obtaining such a thing would ever be possible or provided; that way, I can plan accordingly just how much trouble I would like for him to get into. Would this be something that could be accommodated?
GAME INFO;
CRAU INFO: N/A
MAGIC ABILITY:K9 ▲ Connor will have the ability to transform into any sort of creature from the
Canidae family; this includes dogs, wolves, foxes, etc. However, just like himself, they will be android versions of these creatures, and not wholly biological. Yet the only outwardly distinguishing feature between himself and the "real thing", so to speak, will be the circular LED that remains on the side of his head!
The transformation itself will be instantaneous, happening in a flash of somewhat blinding blue light and leaving him changed (or changed back). He may do this as often as he likes, however the process itself will be "tiring" as it applies to an android; doing it more than a handful of times in the day will leave Connor's processes sluggish and slower than usual.
His innate android traits will still apply: a large pool of stamina and the inability to feel pain, for example. But other than that, he will have no outstanding functions outside of whichever animal he's transformed into can normally do.
ANY WEAPONS/MAGICAL ITEMS?: Connor does not have any weapons or magical items on his person!
ANY PETS?: None!
SAMPLE;
LINKED SAMPLE: TDM thread w/ Arenvald.